Phoebe Friendly is for the player who just wants to build and watch a colony grow. Cassandra Classic aims to create a rising curve of tension over the course of the game. There are several storytellers to choose from: RimWorld uses an AI Storyteller (modeled after the AI Director from Left 4 Dead) who analyzes your situation and decides which event she thinks will make the best story. To keep things interesting, the game creates events like pirate raids, trader arrivals, and storms. The Warhammer 40,000 universe also forms part of our inspiration. We're also heavily inspired by science fiction novels like Dune and Alastair Reynolds' Revelation Space series. This is where it gets its subtle Western vibe - frontier living, an arid environment, sparse law enforcement, and the constant threat of outlaws. In its fiction, RimWorld draws a lot from Firefly. Economy (space-traveling traders, ground caravans, etc.).Dynamic ecosystem (predators, prey, spreading insect hives).Psychic powers, weapons, armor, traps, defenses.Storms and seasonal events (lightning storms, toxic fallout, volcanic eruptions, etc.).Habits and interests (artists, sculpting, skygazing, mediation, chess, etc.).Temperature and seasons (snowfall during winter, heatstroke, weather-appropriate clothing, etc.).Prosthetics (wooden legs to bionic eyes).Medical system (long-lasting wounds, blindness, doctors, medicine, surgery, organ harvesting).It works with allies and avoids bunching up.ΔΆ016 update: Features implemented since Kickstarter ended: It uses a number of heuristic algorithms to analyze the battlefield and use the space effectively. The AI plans and executes tactical moves like flanking while trying to stay out of the enemy's line of fire.There's a really nuanced algorithm for determining and reporting hit chances based on distance, skill, weapon, lighting, angle, and cover.There's a cover system that models low cover and leaning around corners.Capture refugees or prisoners and turn them to your side or sell them into slavery. ![]()
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